Senin, 25 November 2013

2D ANIMATION

#include #include #include #include #include void main() { clrscr(); int gd=DETECT,gm; initgraph(&gd,&gm,"D:\\TC\\BGI"); float x1,y1,r; cout<<"Enter The Radius of The Circle : "; cin>>r; cout<<"Enter Center Of Circle : "; cin>>x1>>y1; circle(x1,y1,r); float ang2=1/2; int i=5000; do { ang2=ang2+(1/r); int x3,x4,x5,x6,y3,y4,y5,y6; x3=x1+r*sin(ang2); y3=y1-r*cos(ang2); x4=x1+r*sin(ang2+3.1415927); y4=y1-r*cos(ang2+3.1415927); x5=x1+r*sin(ang2+1.5707963); y5=y1-r*cos(ang2+1.5707963); x6=x1+r*sin(ang2+4.7123890); y6=y1-r*cos(ang2+4.7123890); setcolor(2); line(x3,y3,x4,y4); setcolor(4); line(x5,y5,x6,y6); delay(5); i--; }while(i>0); closegraph(); }

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